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Please offer some advice.

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#44
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Pandora;78680
You need to think about it not before the game, but during it, preferably at the beginning, when you already have some cards revealed. For example, you already understand something about the castle or the opponent. You say that there are no enhancing spells (blessings). But what do you have? Let's say you have various summoning spells (wolves, fairies, satyrs, etc.). Then you can focus on that in the future and develop Death or Order. Then you will enhance your summoning ability (replenish it with imps, ice elementals, poisonous creatures, and devils or with illusions). This also strengthens the hero's army, and you shouldn't neglect this ability.
In general, you will be able to increase your army threefold. In the portal, you build manticores, using summoning to bring in water elementals (especially good against Chaos), and on the battlefield, you summon devils or magic dragons, with their ability to help the hero with magic and deflect various tricks. This will be a significant help.
I agree that there is no point in planning a strategy before the game IF
1 you don't know the location of various things on the map well
2 you don't know which faction the opponent will play
3 you don't know the features of the map
I try to use all the abilities of elementals, leprechauns, and satyrs to the maximum.
But even with all this, with equal starting conditions, the result is different in each game.
P.S. (thank you)

Added after 1 hour 34 minutes
I need maps with a skull in a shield on the emblem. Can you tell me where to find them?
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"