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Attention, this is a post that requires careful reading:
The problem of angels being implausibly weak cannot arise because there is currently a problem of them being implausibly STRONG, which NO ONE NOTICES.
Why are demons opposed to humans? HUMANS? That's what I'm trying to figure out. Demons should be opposed to ANGELS,
a lesser demon to an angel, a greater demon to an archangel.
Hence:
First option: angels versus demons, humans in the middle.
Second option: turn Inferno into something like the opposite of Haven. With Satanists, black priests (and demons on the SEVENTH LEVEL) Then everything would be in its place.
P.S. I understand that this idea goes against the concept of Heroes; everyone is used to opposing demons to humans, so no one sees anything strange about it. If this opposition is moved somewhere outside of "Heroes of Might and Magic," the inconsistency will become apparent. Try to imagine it...
Conclusion: there is no need to change anything; we will consider this inconsistency a distinctive feature of the game. Let's just LEAVE IT AT THAT.
I've said everything.
The problem of angels being implausibly weak cannot arise because there is currently a problem of them being implausibly STRONG, which NO ONE NOTICES.
Why are demons opposed to humans? HUMANS? That's what I'm trying to figure out. Demons should be opposed to ANGELS,
a lesser demon to an angel, a greater demon to an archangel.
Hence:
First option: angels versus demons, humans in the middle.
Second option: turn Inferno into something like the opposite of Haven. With Satanists, black priests (and demons on the SEVENTH LEVEL) Then everything would be in its place.
P.S. I understand that this idea goes against the concept of Heroes; everyone is used to opposing demons to humans, so no one sees anything strange about it. If this opposition is moved somewhere outside of "Heroes of Might and Magic," the inconsistency will become apparent. Try to imagine it...
Conclusion: there is no need to change anything; we will consider this inconsistency a distinctive feature of the game. Let's just LEAVE IT AT THAT.
I've said everything.
I've got a hole in my pocket!
© Ринго Старр



© Ринго Старр


