The Moon arrived, but the only road led to a one-way path; I barely had enough money for birds. On the 2nd week, there were 2 Hives, and Grindan's control. After the one-way path, it was still just 1 road (and 1 leading to the opponent). It was clear from the 1st week that the Necromancer was no match for the red player Gundula; moreover, without goals, roads, or money, he started getting nervous and glitching in full force, which caused sincere delight for his opponent) Only toward the end did he have the will to run into the darkness off-road; there simply wasn't even enough money for scouts/chains — not a single bank was encountered from the 2nd week onward(, he gave away cities for nothing.
On 137, as if in mockery, control was found — I took the home Dragon Utopia (3 pcs, +1 to combat stats), then several more — in total, from 6 Dragon Utopia I got +9 overall. Twice I let the accelerated opponent's ГГ escape — the 1st time I was short by 100mp, the 2nd time I simply didn't notice%)
At the end, I checked the exposed opponent with a strong anti-magic build — complete vulnerability; I wanted to attack with 500 mana and 26 power — but the ГГ ran away after some same trash that scouts can take, this is a total disaster, I didn't continue.
Thanks for the game. And for the auto during the process)
From the first week, a huge respawn in the underground was surrendered, but there was basically no money from them. And the opponent had the moon and Gundula. Only one Necromancer, so everything was quite bad. On the second week, I broke through to the first portal, and there was immediately the opponent with birds and ducks. There was nothing for me to catch there. If he had thought to seize the company dungeon from me, that's where it would have all ended. But he started doing some kind of nonsense, got scared, and didn't go to seize me. I took the dungeon via a detour in 3 turns. Then the opponent vanished somewhere again, and eventually, thanks to good micro with own fools, I seized a series of Castle from him. Then there was a week of zoog being stupid; he ran after my fools for some reason trying to seize something from me, while I was hoarding power. In general, by the end, an elixir was gathered, +2 speed, 1000+ bones, 270 demons, and still a bunch of mana for smelting. The opponent surrendered. We did a FB for fun; I crushed him there too without any chance. 200 demons and 1000 bones remained. He tried to be clever with Armageddon. But it was still interesting to play, thanks.