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Trying to trigger the generator's appearance didn't work, neither with the standard SoD method (5 files from AB) nor by copying all the files.
Heroes13
If the standard generator from Heroes 3 works, I hope we can also integrate many features from the HD mod.
No, this is not related. The generator "works" (if it works) simply because it's already there, and Ubisoft didn't even realize it. The HD mod needs to be specifically rewritten to work with it.
Regarding bugs and gameplay, it seems to be some kind of later RoE version, like 1.4. From what I've seen:
In the SoD style:
- Stacks arrive as in SoD, heroes with single units too.
- Consumables are normal.
- No double-casting found.
In the Hive style:
- Visiting objects with the spacebar doesn't work.
- Artifacts may have conditions for picking them up (e.g., require paying money, otherwise you can't pick up the artifact).
- When upgrading a creature, you can no longer hire the non-upgraded version.
- Upgraded flies don't cast Weakness.
- Upgraded lizards have "8-2" damage (yes, lol, exactly in that order; and in battle, it actually acts as "8" damage with no variance) (this is, however, a bug only in the Russian version - in the English version, it has the normal SoD damage of 2-5)