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bubuch
Why even have this randomness? What’s the fun in playing something you don’t like?
And yet, 50% of players enjoy this game:p

Initially, the rules were supposed to include randomness, but they decided to find out what other players think, and as we can see, opinions are divided equally...
Therefore, I don’t see anything wrong with incorporating these 50% into the game as a 50/50 chance.
Red gets an advantage on HL templates, and that’s undeniable, and redraws are also allowed. So, blue is given the right to choose these 50/50 options based on what they are comfortable playing. In groups, the color alternates so that everyone is on equal footing!!!!
Aiwe
With this setup, it’s not beneficial for blue to choose random.

As an alternative, blue can choose either a specific Castle or random + color (without switching).
Why isn’t it beneficial? They have the blue color, and with a restart, there’s a chance to get red:)
Medium_HP

I suggest the following option.
NOT accepted, “Option” doesn’t fit into the “available” description of the rules :smile04: I think you’re confused yourself))
KobRa_RR
Another option: if there are fans of random or choosing Castles before the game, then everything is clear, there’s no need to come up with anything, they play with what they voted for, but if there are different tastes, then you can flip a coin and thus decide between a specific Castle or random.
A coin flip is also not an option. :smile11:


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