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Town Points – Is development becoming too formulaic?
To katrine, I'll draw an analogy with Heroes of Might and Magic III – if you have enough resources for knights but lack crystals and mercury for monks, is that also considered a flaw? In my opinion, the new system is more flexible because you can customize the buildings based on the available town points, including those that require fewer resources. In Heroes of Might and Magic III, there was simply a fixed list of buildings.