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It was more like a strategy game there, meaning the gameplay depended entirely on the players' choices. A friend of mine had experience running it (I was one of the testers), and the Northern clans (myself and two other players) formed an alliance and advanced to victory without much trouble (as a result, when one of the players had a scripted mega-army of demons, one of the players we had defeated, in response to our offer of a temporary alliance, told us that he would fight solo against both the Northern clans and the demons). So, alliances require balance.