This made me think about the first games, which were very simple. It was easier for players to navigate when creating characters (Earth in 2015 or even the last century is easier to perceive than a unique setting), and it was not so difficult for the GM to do their job. On the other hand, in this version, there are fewer opportunities for a full-fledged game, and it looks less attractive – even in the game, you can't escape the realities of life.
This made me think about the first games, which were very simple. It was easier for players to navigate when creating characters (Earth in 2015 or even the last century is easier to perceive than a unique setting), and it was not so difficult for the GM to do their job. On the other hand, in this version, there are fewer opportunities for a full-fledged game, and it looks less attractive – even in the game, you can't escape the realities of life.