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#2010
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Then, "1st attack unsuccessful" is not a very good solution. It turns out that in the 1st turn, it can attack anyone, knowing that it will miss, and then get a kill every turn. Here, an alternative to "50% miss chance" would be to give it an attack with a 1-turn cooldown (killed someone today - rest tomorrow, you're still young). Or 2 turns, depending on how "evil" the city should be.

Added 3 minutes later
Oh, while I was writing, someone else already wrote it... :D
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).