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Mafia 90. The Tale of Oldforest.

#1488
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What about blocks? =/
If a non-damaging attack is blockable, then it is blocked. But this is not considered a queue.
For example, I have a "paradox of blockers" working. If two blockers face each other (a head-on non-damaging attack) under otherwise equal conditions, both receive a failure and are notified of the situation. If two recruiters meet on the same target, both receive a failure. Again, under otherwise equal conditions. Sometimes one role may have priority.
Mirabile futurum, ne esto mihi durum