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Mafia 90. The Tale of Oldforest.

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#1424
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Drakkosha

In my games, I choose a theme on which I will base all the clues, and then I tie it to the players' profiles.
Who can tell me why use the poor profiles, which, by the way, are quite sparse for everyone, and half of them are from Heroes of Might and Magic, when it's easier to create hints based on quests?
For example, musical instruments (a list of them is created, players choose any available from the list, and a hint is created for a specific instrument (there is plenty of information and facts in the wiki, and not only there (an example with the magic violin)).
But even just from the wiki, you can encrypt a lot of things.
And so it can be anything, actors, directors, generals, tarot decks, countries... in general, anything that has information.))

Added 1 minute ago
Drakkosha
Okay, I always do that.

When there is a threat of hanging, so as not to use the gallows, yes, a good character is good, and even a trade is good. But not all three times