Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
“Two Seasons: Winter-Spring 2015” Tournament. Online games for rating (reports, discussions).
I had a very difficult map, with only one-way doors leading out, and it took me two weeks to find a way out, but I had a Necromancer hero, and the starting area had a spell that taught teleportation, so I developed well, and in the third week, I built a Magic Guild to get the teleport spell, which allowed me to gradually recover from the disadvantage.
Scorpiona developed very well, controlling a lot of map information, and had an Angel Nest in her town, as well as the teleport spell. She had a complete advantage in terms of hero stats and troops, but she chose to attack my main hero head-on and failed.
Thanks for the game.