I’m telling you, you’ll have to make significant balance changes.
1. A typical psychological classic from a defunct genre – because most roles are non-investigative, and the dead simply don’t have information.
2. Warhammer – because by the end of day 3, everyone knows everyone else, and the game mainly consists of deciding which investigative role to send where.
Both options are not just a “different balance,” but a “different game.” For the games here, a “corpse market” equals the death of the Mafia.
Added 15 minutes later
in a regular Mafia game, this is compensated by simply not revealing roles.


Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).