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Clues should be left; they are an integral part of the forum mafia, the line that separates it from psychological games, primarily. I will never forget that first (one of the few) time when I correctly guessed a clue about another player.
Regarding everything related to the night phase of the game, it's worth trying to incorporate night discussions. Personally, I don't think it will play a significant role, and as a rule, such conversations inevitably turn into ordinary chatter while continuous discussions about the team's night actions are taking place in the chats.
As for the duration of the game day and night, this is a complex issue. Personally, I find it convenient when I know that the day always starts at the same time, i.e., 24 hours for each game phase (18-20 hours for sending night actions). Perhaps such long nights could be made more enjoyable by having a discussion in the game thread; I don't know. I also don't object to shortening the night. The most important thing here is that the GM doesn't have to prolong these phases, except in truly exceptional circumstances.