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I want to add a couple of grievances about the game that haven't been mentioned here:
1) too few terrain types, I want snow, swamp, lava
2) too few buildings on the map, where are the crypts? dwarf treasuries, etc.
3) they generally removed many cool features from previous games in the series: remember how you could encounter land on the map where magic didn't work, or a building that could give a quest to find an artifact/kill a monster.
4) Multiplayer maps are all made like in Warcraft: if you take half the map, the other half will be its mirror image. If your Castle is in the corner, you can say with certainty that the AI's castle will be in the opposite corner. This is probably the balance the developers were talking about.
5) The AI is seriously stupid: it runs up to monsters guarding an artifact and resources, then kills them and runs away, leaving everything else for me.
6) The AI cheats: how can an army grow 2 times in a week if the AI hasn't entered its Castle once during that time?
1) too few terrain types, I want snow, swamp, lava
2) too few buildings on the map, where are the crypts? dwarf treasuries, etc.
3) they generally removed many cool features from previous games in the series: remember how you could encounter land on the map where magic didn't work, or a building that could give a quest to find an artifact/kill a monster.
4) Multiplayer maps are all made like in Warcraft: if you take half the map, the other half will be its mirror image. If your Castle is in the corner, you can say with certainty that the AI's castle will be in the opposite corner. This is probably the balance the developers were talking about.
5) The AI is seriously stupid: it runs up to monsters guarding an artifact and resources, then kills them and runs away, leaving everything else for me.
6) The AI cheats: how can an army grow 2 times in a week if the AI hasn't entered its Castle once during that time?