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We played according to the rules of the charity game.
The distribution was decent - 3 (or so) stacks, a box behind the harpies, and some dung for leveling up. 111-grade harpies, 112 troglodytes, a box for 5 gold, 113 - killed a rampart commander, took a dungeon town, and took a green dragon nest for 18 diamonds.
116 - a double consulate, 117 - a nagashnik 3, 121 - a full-fledged scupkas with 6 dragons, 2 angels, 120 troglodytes, and 80 mana. I take the opponent's main town and a town, leaving him with a couple of heroes and one castle.
Thanks for the game.
I confirm. It was a big mistake to give the opponent a dungeon on the rules of the charity game. After the restarts, I got an empty respawn. I scouted 3 clues and a consulate 2-3 on the commander's respawn. I could only take the hives around level 121, but then the opponent came with dragons and angels. I broke through 1 clue, but there was nothing interesting behind it. I had to surrender.
Thank you for the game.