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#3753
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Is it possible to find out the actual name of a hero in battle? The GetDefender/AttackerHero function in the console just prints "defender hero" / "attacker hero". But it doesn't display the actual name (in my case, "Nemor"). I just want to write a universal script that works for a specific hero, regardless of whether it's a computer-controlled or human-controlled hero, and whether they are attacking or defending. Or is this already beyond the scope of what's possible?:confused: Added after 10 minutes Never mind, I found it. GetHeroName

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