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What will the “third book” of Braveland be like?

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Ment
Okay, if that's the case. Based on the first point, I'd like to... remove the limit on the total level of a hero's army. There's also an idea (I don't know if it's been implemented in the second part) to have some opponents also have heroes who cast spells in the same way as the main character. And finally... since there are bosses in the game, why not create a couple of particularly intimidating multi-tile bosses? Three hexes would be fine, I think.
1) Without a limit in the late game, we'll just discard some units. And we'll end up with the most advantageous army and reject other alternative combinations. But there will be surprises in this regard. 2) Regarding opponents - that's good. A boss (and essentially an enemy hero) could have several spells. We'll think about it. 3) Hexes aren't a very good solution for multi-tile bosses if there's a lot of army nearby. But we can think about it.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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