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#423
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Socrat
We played without any restarts. There was no guard in the adjacent zone along the way. I read that it's not possible to pass through. I had to go off-road and only captured a village on turn 117. Houses 1-4 are in the Fortress, and there's no arrow in the Guild, so I fought almost the entire game without magic, with stats of 0-0. Solmir took Intelligence and Air, and visited 5 upgrade locations on the map. The goal of the entire game, to reach GM4, would have been achieved on turn 127, but I lost to the opponent on turn 125. I rarely play M200. Thank you for encouraging me to play this particular map; the experience won't hurt. And thank you for the game.
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