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Sacred Haven of Debauchery

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KindShaman
/post/772933/ you are wrong about the lack of apologies from Heroist; see the link.
:eek: Damn, I missed that! Well, it means in this part I was wrong, and Heroist is not just an ordinary rude troll, but simply a good mafia player. I apologize. I somehow didn't notice this post and treated you with prejudice. But this does not change the fact that your words regarding my age and relationship with my mother were unacceptable! And on most forums, you would receive a warning from a moderator for a personal attack....

Added after 6 minutes
Ment
So, look. The description, unfortunately, doesn't reveal the essence at all. In your place, I wouldn't describe all these incomprehensible and insignificant events for the game. Your task as a GM is to provide descriptions of basic concepts (not even basic concepts of the world in general, but only those basic concepts that are important for the game, which is important!), as well as events that directly preceded the mafia events and therefore will affect the plot in the newspapers. Something like that. Introduction, exposition... Like in a regular literary work.
The role descriptions are mostly useless. In principle, they are brief and clear. Only there is no description for the priest for some reason. The Mord-Sid description is shifted to the right of the picture, which is not good for the format. Well, in general, it’s better to refine it a little; the wording is strange specifically for them. Although overall it's understandable. So, something like that. Basically, nothing...
Okay, now here's another thing. Maybe I missed it, then I apologize, but I'll ask. How does "complete victory" differ from "victory"? And is it worth introducing such a distinction at all?
I would format the lines regarding the gift, passive ability, and ND so that it is clearly visible.
So, something like that.
I will write newspapers based on events from the books. It is impossible without events... and people refuse to look at Wikipedia((((

a personal victory simply gives the opportunity to win even if the player is killed later (imagine if the Lizard was killed in Nemesis on the last night - when he had actually eliminated all the mafia players himself)

Added after 5 minutes
Sesame
I have one comment.
As the recruitment for the Shaman game shows, an average of 12-16 people play. Minus Siv, minus Heroist. Possibly minus someone else.
In general, I already said this, you were really offended by it, but I’ll repeat myself anyway. You should think about having a group of 8-9 people right away. I remember you have one.
Or maybe you have the opportunity to bring in missing players from another forum?
I'll try to attract more people. Small games can be played, but they are not interesting((( that's why I came to the forum because there are many people here:smile42:
it has become interesting. What's wrong with free courses on Coursera or edX?
over time, I need to earn money to live