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Mafia 90. The Tale of Oldforest.

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#87
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Considering that the killer can’t kill every night anyway, I’m not sure…
I imagine what will happen if the events unfold similarly to the previous game. The Priest is killed on the first night, on the second night, the Mafia exposes the Mana, and on the third night, they redirect him to the Villagers (and he doesn’t even know about it!)...
Considering the difficulty of removing marks (I already explained why), and the need to use anti-Mafia NIs instead of disinfection, this will be used as follows: The Seer marks a group of people, skips one night, assesses the situation, and chooses whether to kill them all or one by one.
And considering that there are likely to be no clues, it will be difficult for the Mafia to guess who to redirect. This is a strategic approach, not a giant, raging troll)
I think the Seer should at least have protection from being blocked, so that they are not deprived of the ability to kill with just one block.