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I don't like this faction; it's not that it's very bad, but I can't live without magic! And they have decent and strong troops (physically), but they have nothing against magic except Antimagic. But you won't have time to cast it on all units at once. :)
Isn't it good when, for example, an archer instead of dealing 2-8 damage deals 8-8 damage, and also gets +9 to attack and +30% to initiative... and so does most of the army... Isn't that magic?