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#718
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=Lizard=
We chose all rests. A difficult start with major money troubles came up. The good stuff on resp: stables and a hut with pathfinding. Managed to take 3 villages on the first week, and in the main on 1,2,5 in Citadel. 121 movement, which largely decided the game — lich upgrade. Thanks to that, I was able to conduct many fights with minor mobs from 121 to 124 with minimal losses and farm 400+ skeletons. On 125 I fought a very tough battle against 74 trolls for the max beehive and sandals of the saint. The oil got leveled up. 126 — 70+ Wyverns for KZ and the prison. Then through a chain of 4 beehives. Ended up with 37 Wyverns (1 was killed). 131 — a double Dragon Utopia with +10 knowledge and resist boots. I already had almost 1K skeletons. Fly and Dimension Door were nowhere to be found, but thanks to the boots of speed and stables I managed to catch up to the opponent on foot. The implosion was with an amplifier, and the fireball was a formality. Thanks for the game!
The opponent also forgot to mention the elixir, one part of which he got from a stray computer :D As for me, at the moment of contact I had KV, 40+ ducks, 5 angels, oil. The stats weren't bad, but only 100 mana. After the opponent revealed ~400 mana, KZ, and the elixir, I realized I had lost, but decided to take the only visible triple Dragon Utopia for peace of mind: it gave garbage.

Thanks for the game.

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