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It's strange, I can't seem to beat Vittorio in the hero quest in version 1.1.
I can confirm RedHeavenHero's words – the battle with Vittorio in version 1.1 looks the same as in the previous version. I've replayed it many times (for reasons explained below), and I always win. It seems there are some unfinished aspects during the battle. For example, the birds that fly in – they die very quickly and don't have much of a positive impact.
I tried playing the hero quest in 1.1, but the first Castle becomes Varens's tomb. Miv is assigned to the Castle, and she refuses to leave (at least for a week). While she's in the Castle, the garrison's strength is combined with her army. Varens doesn't have enough strength (all units from Cassandra have been taken) to break through the combined force. Out of numerous replays (more than six, starting from the beginning of the map), I managed to win the battle only once, and I was left with 2 spearmen. I attacked the Castle on days 5-6 from the start. In this case, Miv is in a well-defended, quite intelligent defense. If you wait and attack the Castle on days 8-9, the defenders will actively attack. They have more than enough strength to defeat Varens. In the earlier version, Miv appeared near the Castle, around day 7. Accordingly, you could defeat the garrison separately, and then meet Miv in the field or inside the Castle. The losses in this scenario are much lower than in the new version. Back to the battle with Vittorio. A lot depends on it, and replaying it is extremely inconvenient. I've already written about the usefulness of saving before this battle. I don't think it's reasonable to test the player's patience in this part. If certain hopes are placed on the randomness of the battlefield and the AI's behavior in this battle, then that's not the case.