Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Inferno has two fairly distinct skill development paths.
First: this is the path for a long game, focusing on logistics/luck/leadership, i.e., everything that increases troop recruitment. Of course, you can also choose some magic or attack/defense skills, but the core skills will be the defining ones.
Second: this is a simple army enhancement option with magic/attack/defense/luck. If there's a battle in a castle, catapult skills are essential. This option can be used in both quick and long games. However, the longer the game, the more necessary it is to acquire education skills as well. Also, in short games, it will be beneficial to upgrade the skills for Hellfire, which will significantly increase damage.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.