Auto-translated
I finished it :)
It's a cool map. Although I messed up and had to wander around it. If the computer didn't lag, there would definitely be no victory... but it can't do without it. The beginning is always interesting; it basically determines the outcome of the game. If you manage to level up and keep your army, the rest is just a matter of technique. At the beginning of the game, I made hydras regenerative. A little bit of grinding during the battle with fire elementals, and they were fully restored to their original numbers. Of course, I still had to get rid of them. I disagree that Chaos magic shouldn't be leveled up; if you use the "Stopping Cold" spell, both the unit and the enemy are slowed down, and you can defeat them much faster. I used "Higher Education" and "Stopping Cold" against mana-stealing demons – I almost always managed to save my mana. Vampirism makes life incredibly easier. Thank you for the work you put into this; you can play such maps over and over again!
It's a cool map. Although I messed up and had to wander around it. If the computer didn't lag, there would definitely be no victory... but it can't do without it. The beginning is always interesting; it basically determines the outcome of the game. If you manage to level up and keep your army, the rest is just a matter of technique. At the beginning of the game, I made hydras regenerative. A little bit of grinding during the battle with fire elementals, and they were fully restored to their original numbers. Of course, I still had to get rid of them. I disagree that Chaos magic shouldn't be leveled up; if you use the "Stopping Cold" spell, both the unit and the enemy are slowed down, and you can defeat them much faster. I used "Higher Education" and "Stopping Cold" against mana-stealing demons – I almost always managed to save my mana. Vampirism makes life incredibly easier. Thank you for the work you put into this; you can play such maps over and over again!