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After several restarts, it rolled well enough to keep the start for blue underground. I quickly got 8 heroes, took my main at the Citadel, and by the end of the week placed 1-6 in the fort + GM2.
At the start of the second week, I take a mini Griffin Conservatory on the respawn. Since both my treasure zones are on rocks, I decide to check what's in the center; I sent scouts to one of the treasure zones through a portal via roadless path, and went into the second one with my main force. I quickly hit 20-49 gr. monks near the Hive and saw an already cleared exit from the portal. Since I hadn't seen the opponent's army, I decided to pass the chain to the corner treasure zone and take 2 Hives there — both turned out to be 6 each.
On 125, the opponent ended his turn in front of the Hive behind the monks; on the next turn, he takes the Hive and goes towards my adjacent zone, where I had an unconquered Griffin Conservatory 2-4 — I check it with a scout hero — a triple. He was defeated by Paira from the corner treasure zone, but she couldn't reach the Griffin Conservatory. I transferred troops to Dace, who was camping near the Pandora's Box behind a stack of Air Elementals, repelled it — 10k experience — but he also couldn't reach the Griffin Conservatory, so I decided to use him to take the Shackles behind 10-19 Death Knights. Also on 126, I managed to chase Inteus away with my scout hero. But the opponent on his turn kills my scout hero and still decides to check the unguarded Griffin Conservatory with Müllich and his full force — as I said, it's an unconquered triple, and he stays there overnight.
Consequently, on 131, from reinforcement supply he'll be able to take it and rush me, and without those 3 angels from it, I have no reason to attack him; I can't break his chain — there's a Diemer on 7 Fairies there, and my Paira on a single unit can only just reach it, so I had to surrender. I can't hole up in the castle because the main force can't be moved out from the adjacent zone, and the town doesn't even have the Citadel built yet.
At the time of surrender, he had 2 angels, 4 birds, 8 ducks, 4 psychos, 20 air elementals, and fairies; my army — 1 angel, 4 efreeti, 10 ducks, 22 demons, and I have no spell book; his stats are slightly higher. I calculated that 3 angels from the Griffin Conservatory and +birds on 131 would be decisive. If he hadn't checked the Griffin Conservatory, I would have caught him with the Shackles on 127, but...
Thanks for the game.
At the start of the second week, I take a mini Griffin Conservatory on the respawn. Since both my treasure zones are on rocks, I decide to check what's in the center; I sent scouts to one of the treasure zones through a portal via roadless path, and went into the second one with my main force. I quickly hit 20-49 gr. monks near the Hive and saw an already cleared exit from the portal. Since I hadn't seen the opponent's army, I decided to pass the chain to the corner treasure zone and take 2 Hives there — both turned out to be 6 each.
On 125, the opponent ended his turn in front of the Hive behind the monks; on the next turn, he takes the Hive and goes towards my adjacent zone, where I had an unconquered Griffin Conservatory 2-4 — I check it with a scout hero — a triple. He was defeated by Paira from the corner treasure zone, but she couldn't reach the Griffin Conservatory. I transferred troops to Dace, who was camping near the Pandora's Box behind a stack of Air Elementals, repelled it — 10k experience — but he also couldn't reach the Griffin Conservatory, so I decided to use him to take the Shackles behind 10-19 Death Knights. Also on 126, I managed to chase Inteus away with my scout hero. But the opponent on his turn kills my scout hero and still decides to check the unguarded Griffin Conservatory with Müllich and his full force — as I said, it's an unconquered triple, and he stays there overnight.
Consequently, on 131, from reinforcement supply he'll be able to take it and rush me, and without those 3 angels from it, I have no reason to attack him; I can't break his chain — there's a Diemer on 7 Fairies there, and my Paira on a single unit can only just reach it, so I had to surrender. I can't hole up in the castle because the main force can't be moved out from the adjacent zone, and the town doesn't even have the Citadel built yet.
At the time of surrender, he had 2 angels, 4 birds, 8 ducks, 4 psychos, 20 air elementals, and fairies; my army — 1 angel, 4 efreeti, 10 ducks, 22 demons, and I have no spell book; his stats are slightly higher. I calculated that 3 angels from the Griffin Conservatory and +birds on 131 would be decisive. If he hadn't checked the Griffin Conservatory, I would have caught him with the Shackles on 127, but...
Thanks for the game.

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