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What mixed hero class of the Haven faction do you like?

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#109
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Classes are usually beneficial when the main or one of the additional skills is developed to a more or less complete level. This is especially important at the beginning of the game, when the appearance of a second skill can significantly slow down the development of the main one. Therefore, the second skill should be chosen in such a way that its benefits outweigh the harm from slowing down the development of the main skill. Order does not have any pronounced bonuses, so I can't even vote. But I will briefly go over the advanced classes (based on obtaining 2 levels of the second skill).
1. Battle Mage - the easiest class to obtain, the main benefit is protection of the mage from physical damage (do not take additional skills), because the damage from Order's offensive magic is weak, and 20% is useless.
2. Illusionist - can be taken if you are not playing with a Tactician, the main benefit is increasing the army's speed (do not take additional skills), because the Illusionist's power is significantly less than that of a squad of Djinns.
3. Soothsayer - can be developed in the city academy, especially since you cannot hire a Thief.
4. Monk - can be developed in the city academy, good protection against Chaos troops and magic, plus useful spells in the city guild.
5. Sorcerer - the bonus is excellent, but for Chaos. For Order, Chaos magic is less useful, and there are no spells in the guild.
6. Shadow Mage - in general, it is better to hide behind your army from arrows, and Mirage will be more useful than various curses.
7. Enchanter - the same bonus as the Illusionist, but there is no bonus from the Tactician and no spells in the guild.
8. Warlock - well, if a weak mage goes into melee, then... it's better to hire a Barbarian.
9. Archmage of the twelfth level - this is something significant, but you still have to survive until then... It is much better to have 3 simple mages - instead of +20% to the spell, they will give +200%.
In conclusion, I will say that the first 4 (5) advanced classes can be taken depending on the situation, the rest are not of interest.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html