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What kind of magic do you like?

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nikitos palisos
Chaos, from a tactical point of view, is the most boring and easiest faction. As for magic, they have only nukes, excluding a couple of spells and five buffs...
Naturally, in the fourth game, the magic is designed this way:
Chaos - damage
Nature - summoning
Life - healing
Haven - control
Necropolis - debuffs

On maps with a lot of creatures, not only Chaos is boring, but Nature also has fewer opportunities than at the beginning. Necropolis, for example, is practically not considered magic in online games because it only uses raising corpses and cancels (both spells are sufficient in their two-level form). Life is best learned only when you know you will learn its 5th level; otherwise, an expert is enough – achieved at level 3 of the hero... The only truly multi-level and versatile magic is, of course, the magic of Haven. A mage is a mage, and they should be able to cast spells.
Heroes of might and magic 4 on-line World Championships