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Necropolis or Castle (Which one is stronger?)

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Joshua;71968
2Ataman: Exactly! The strength of the Necropolis isn't in its dragons – you can use Spectres either against weaker units of level 5 and below, or hoping for the "Aging" spell to trigger – it's a pretty good spell.
By the way, I don't even remember – does it affect Golden Dragons?
In general, I think the Castle and Necropolis are roughly comparable in strength, although there are some unclear nuances – the Blessing spell doesn't work on undead, but Prayer (in my version of Armageddon's Blade) works very well!!!! (??) Have you seen what the Necropolis can do with expert water magic and Prayer???? – you wouldn't want to see it when playing against them!
One of the advantages of the Necropolis is its immunity to many spells that different creatures have by default (blindness, etc.), but the Castle is the only one that doesn't have creatures with natural magic (the cavalry bonus and the resurrection of angels don't count).
There's another point – if you're playing on a random map, the Castle has an advantage – they are on the surface, which means the random map will be richer and mines will be more accessible than underground. Just yesterday, I was playing with a friend – he was playing as the Necropolis, and he only reached the ore mine on the 3rd week! It was nearby, but behind a wall – it took 2 weeks to go around and clear it! This gave me a huge advantage!
Aging affects absolutely all warriors (except the undead).
But you still need to build Ghost Dragons if the map is large and you have a lot of money.
And their advantages are:
+ 14 speed
+ divide into one in a stack (to remove retaliation and increase the chances of aging troops)
+ in principle, they are cheap (3000 and 1 mercury)

You need to know how to play as the Necromancer; then it will be the strongest Castle, but if you focus on population, then...