We played normally in Warlords, so what else could we expect at the beginning? But here, you need to move quickly during the first week to have some kind of reserve later. And how can you play normally with a zero timer in the late game? Tell this to Kosta Medium, he will be happy to hear how to move with 8 minutes per turn: when the first 2 minutes are spent on repeating the turn and watching the air/earth, and then the jumpers and portal users need to move, and gather an army, not to mention secondary tasks.
Maybe we are playing different games. In Warlords, it was impossible for me to play with 400 seconds per turn, but here you can defend yourself, with some loss of quality.
We need to speed up, as Gorbachev advised, and not the other way around, spending 10+ hours on a game. The idea of adding an hour after 141 is nonsense.
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