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Actually, if you think about it logically, that's what needs to be done, just like in chess and checkers with a chess clock. For example, if 141 players join, add an hour to each player's time; that would be ideal. With the current structure of the chess clock, there's hardly any time left (I always have 2 minutes), and even if it's increased to 3 minutes, you're playing with only 8 minutes. Under these conditions, it's even more advantageous to play with a standard timer because not everyone can manage their units within 1 minute in a battle. And if you're also using demons... it will take even longer, because if you click randomly, you might end up in a bad situation.
Therefore, adding +1 hour for 141 players seems like the ideal solution.