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Favorites, to battle! - 7 - The Battle of Favorites! - 7
We played well in the World Tournament as well, so we could think strategically even with a low time limit. But here, you need to move quickly during the first week to build up some kind of reserve for later. And how can you play normally with a zero timer in the late game? Tell Kostya Medium, he'll be happy to hear how to manage with 8 minutes per turn: when the first 2 minutes are spent on replaying turns and checking air/earth, and then the jumpers and portal users need to move, and gather an army, not to mention secondary tasks.
Ideally, by the time you gain control, you should have at least 40 minutes of time accumulated. And ideally, an hour and a half. Then there will be no problems with jumpers, portal users, and replaying turns.