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On one hand, I agree with the philosopher; on the other hand, if there will always be 2-level creatures, it will create an even faster pace and further strengthen already strong castles (for example, upgrading harpies in the Hell level provides a good speed boost to everyone, and the Castle can immediately upgrade archers, etc.), which I don't like. We should strive to strengthen the castles that are weaker compared to the others, which can be done by giving outsiders, for example, Inferno, a permanent advantage, such as always having Gogs available (just an example, or increasing their chance of appearing). Having 2-level creatures everywhere will help already strong castles more than it will help a Tower, Citadel, or Inferno, in my opinion; always having 2+ stacks will also help both, but "weaker" castles will benefit more from this because the start will be easier – Inferno will have a ranged stack, Barbarians will have Gobs and dogs, the Tower will have a sufficient number of gargoyles, and they can also be upgraded if desired, etc. That's my opinion.
SKD exaggerates too much :D
__________________ The hardest battles are fought in the mind