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Judging by most of the posts, my opinion on this matter doesn't align with the majority, so I won't argue it too much, I'll just state it, in case there are any like-minded people after all :)
The less randomness at the start, the more equal the conditions for the opponents, the better. That's why I really like HotA - because of the mandatory three stacks and the mandatory second-level buildings. Of course, we can't remove all the randomness from Heroes, and even if we did, it would be a different game, but I just can't understand the point of such randomness when one player chooses, for example, Valeska, and another chooses Kal'Hak, and Valeska arrives with three stacks and built-up archers, while Kal'Hak arrives with one stack and no Gogs. These things can and, in my opinion, should be balanced and made equal from the start.