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#128
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Seeing the necromancer and the cloak after rests made me happy, but when I saw the distance to the secondary zones, it became very sad. It's a 5 6 day run via fast roads...
Cobra got an ideal distribution: a small respawn with a dragon external dwelling, they gave him the log and access to my secondary zone, near the treasure zone. At the start of the second week, I killed Craig on harpies and headed for the treasure zone, but the opponent with logs was already there. Here I made a key mistake: after breaking 28 gr cyclops for Pandora's box and a cloak 2/2, I decided not to take air due to expert wisdom and guessed wrong—in Pandora's box it was exp, not magic :mad: then I head in the direction of the same Pandora's box, shield, and Dragon Utopia, along the way taking ks for 90 vampire lords, but the opponent manages to be faster than me to take the shield and Pandora's box with 40 elves; he didn't enter the Dragon Utopia, but attacked me instead.

I have 13 grands, 380 skeletons, 38 kents, 1 1 uniques, 1 peg, 1 kent, 8 6 8 (16)
Shakti 8 13 5 (15), 2 dragons, 40 elves, 22 ducks, 130 gr troglodytes, 1 1 25 kents
The opponent casts mass shield and due to anti-morale loses a dragon; I lose about 50 skeletons and some small fry on both sides, and I buy my way out. But this battle could have had a different outcome if I had taken air, because against mass haste Cobra would have been the one buying his way out.
After that, I went to mow down skeletons in other places, while Cobra attended to his own business, but they gave me 1 mini Dragon Utopia, whereas there were 2 maxis and a pre-maxi. Mage Guild 5 gave nothing, and КВ for the archangels cost me about 200 skeletons per turn, but in the end, he had stats near 30 and full control. I wasn't given Earth Magic for the whole game, so I had to take Water in the penultimate slot, and when I realized that an army couldn't be assembled against his ducks, I decided not to continue.
Thanks for the game.

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