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“Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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#2254
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My opponent got a double, and I also had a chance at a double with the brown computer playing as Inferno. Underground respawn, only one road to the adjacent zone, but it was the right one. On 114 I spotted an Inferno village from the lookout, but the path there was blocked by liches. I had to go around through the blue computer.
On the second [day] I killed that computer and broke through to the right adjacent zone on the grass, but at the same time my opponent first took the computer's dungeon, then Inferno. There were 3 Griffin Conservatories in the adjacent zone, all large.
On the third [day] I started demoning, reached the Griffin Conservatory at the respawn in the corner, and it was a minimum [size one]; I took it with a scout hero. My opponent on his turn took the Inferno village in the adjacent zone next to my respawn. I had to take the Griffin Conservatory with a level 1 scout hero, then another one with a different scout hero, but now on the grass, and with 2 main [heroes]. I lost almost all of my native troops, but 14 angels were ultimately worth it. My opponent took my main [town] and ended up pinned at my respawn. On 137 I visited the Temple+Idol, which decided the fight in the fireball.
On 141 my opponent fortified in the Castle, and I attacked with maximum morale. My opponent had a lot of troops, but in three rounds when I hit with the angels, morale triggered. Without that, it would have been hard to win, probably not even possible.
Thanks for the game.

Thanks for the game!

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