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It was a good game. We started without rests, I was dealt little money and a bad loop road, but there was the moon (which survived until the end of the game, which is rare) and the keyboard; slowly I started to not-crit and win back money. On the borders with the second player, I picked up a couple of cons, killed about 5 computers, built three GMs, one of which gave DD. Meanwhile, the reds arrived (at the start of the third), and got caught in a stone treasure zone trap, leaving me a strategic Castle, from which the losers could reach the village taken by the opponent; I systematically wiped out all heroes, drove off Mark, and Dess with the whole army and artifacts retreated without an army after a small trade. After that, the result was predetermined; I didn't rush, played for my own pleasure for two weeks, cleared treasure zones, obtained КЗ, not-crit, built archs in the village, while scouting all the places where the opponent lived; caught up with him after a couple of days - FB was a formality.