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#1035
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The squad is heading to the storage facility. Judging by the conversations that Vladimir managed to intercept using his equipment, they were supposed to meet with a squad of infiltrators who disabled the energy generator of the headquarters and then were supposed to break into the storage facility. In the storage facility, they found a pile of corpses of infiltrators. On a fully functional terminal, there was a description of the items.

"Ocean of Stars" (light armor) (note: the program automatically adjusts this set to the wearer's body proportions, so, if necessary, the user needs to disassemble the set and return it here, after which this procedure should be performed again) (has not been in the storage facility for the last five minutes).
Damage received -66%
Movement speed, evasion +100%
Stealth +100 (out of combat).
Immunity to armor penetration
Immunity to critical hits.
Immunity to magic.
Shield 180/180, recharges every turn (20000|20000).
Regeneration 10% health each turn.

"Ivisa" (revanite sword)
Damage: 60, AP: 4
*Pierces 100% of armor, destroys the opponent's weapon upon parrying.
*Absorbs 50% of the magical energy released around and converts it into pure energy to inflict damage.

"Hustle" (revanite sword) (has not been in the storage facility for the last five minutes).
Damage: 110-120, AP: 4
*Pierces 100% of armor.
*Successful hit paralyzes the opponent and disables equipment.

Revanite (132 ingots)

Pride (device) (has not been in the storage facility for the last five minutes).
*Determines the target's health status and the degree of threat
*If the corresponding skill is available, it allows remote hacking of systems (number of attempts: 25)
*Spatial movement. Allows overcoming 25 units of distance (1 AP).
*Allows remote disabling of drones and other equipment (or taking them under control).

Sat21 (pistol)
Effective range: 45
Rate of fire: 4
Damage: 33-77, AP: 5
Magazine 20/20
* 100% chance of inflicting critical damage

Ex-0.6 (pistol) (has not been in the storage facility for the last five minutes).
Effective range: 70
Rate of fire: 2
Damage: 100-110, AP: 5
Magazine 12/12

Ex-0.6E (pistol)
Effective range: 70
Rate of fire: 1
Damage: 100-110, AP: 5
Magazine 12/12 (energy cell)
*Paralyzes the target upon a successful hit if it does not pass the resistance check.
*Upon a successful hit, disables any computer equipment (including drones and implants) and shields for two turns.

SNI (sniper rifle)
Effective range: 100 (minimum) - 3500
Damage: 1000-2000, AP: 10
Rate of fire: 1
Magazine: 1/1
*Damage to equipment is reduced by 5 times.
*Requires knowledge of heavy weapons.

SNI-L (sniper rifle) (has not been in the storage facility for the last five minutes).
Effective range: 40 (minimum) - 1200
Damage: 500-750, AP: 5
Rate of fire: 1
Magazine: 8/8
*Damage to equipment is reduced by 5 times.

FF-12 (energy shotgun)
Damage: 350-500, AP: 9
Rate of fire: 1
Battery: 2000|2000
*Pierces 50% of armor

Komath 66 (heavy armor)
Damage -80%, -25
Immunity to armor penetration
Immunity to critical hits.
Immunity to magic.
Movement speed and evasion limitations are absent.
*Shield generator (300/300, recharges every 2 turns, maximum wear: 20000|20000).
*Resistance to physical and mental effects 100%
*Immunity to critical hits

Added 3 minutes ago
John, have you been here before? What are these doors?
— Once. These are research facilities.
- Maybe they conducted experiments here? - Basil suggested.
— Yes, kid, that's the purpose of the laboratory. Weapons and other items, if successful, are sent either to the storage facility and become prototypes for future weapons or are transferred to mass production. The rest of the research... I wouldn't want to know about the experiments.

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