Skip to content
#3640
Auto-translated
Well, I once played Might and Magic VI with Voland, and both of my teleportation spells in the dungeon didn't work, meaning I had messed up my own companion, and there was absolutely nothing else to do... a real pain. I noticed that in such cases, in Might and Magic VII, it's easy to detect a Dimension Door or Fly spell, as the chances remain. More amusing are maps with a path like "Around the World in 80 Days." That is, a narrow path leading around the perimeter of the entire map, right along the edge of the frame. In the last game with Aiwe, that's exactly what happened.

Statistics

Welcome our newest member: Emil