Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The lower-tier units of the Necropolis are quite weak, but the higher-tier units have significant advantages. At the beginning of the game, the Necromancer is weaker compared to other factions, but by the mid and late game, he starts to gain strength. On large maps, the Necromancer can develop his castle to its full potential. All units of the castle (including neutral ghosts) are classified as undead and have immunity to spells that affect the mind, as well as to blessing and curse. They always have neutral morale.