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Started as Fortress. Crag Hack arrived, there is an external dwelling of archers and gnolls. The respawn is small, so the exit was quick. I broke through the wasteland to the teleporter, and the damn thing DOES NOT WORK !:confused:
I broke through to the adjacent zone. There, scouting reveals that the passage to the opponent is blocked by 20+ Mighty Gorgons. ((( a stable was visited. No money, sadness. The army returns back and a level 15 dwarf is hired. Nothing else to do, we break through to a dead-end town. We paint it on turn 116. We earned some money. 3 Dragon Fly Hives and a Griffin Conservatory are scouted. A Bulwark +4 is taken. Crag Hack is 12,2, Earth Magic available. At home, Wyverns are built in the Citadel.
On turn 122, the first Dragon Fly Hive falls. On 124, 2 more Dragon Fly Hives are taken, total of 25 Wyverns, 44 Lizard Warriors, and 7 Basilisks. By turn 127, the green Castle player is killed. There is another road from the Castle; we ride along it, as there is nowhere else to go. Crag Hack stays the night at the stable. At home, +Gorgons and the Castle.
On turn 131, Crag Hack runs into a one-way passage guarded by 10+ Arch Magi. We emerge through the wasteland. Scouting begins. On 133, a town is captured. We run down the road from the town. A chest with 10K experience and 35 Ghosts is taken. The next turn, the opponent arrives; I attack.
Crag Hack 16,8,3,4 29 Wyverns, 72 Grand Elves, 15 Basilisk, 9 Mighty Gorgons, a handful of Fire Flies.
Gunnarsson 14,12,4,2 3 Angels, 17 Griffins, 2 Bears, 50 Grand Wolves.
Hack rules. :)
Thanks for the game.
It happened; on the last turn, I took 2 Griffin Conservatories — minimal ones :((
Thanks for the game
В этом мире есть только две действительно бесконечные вещи - вселенная и глупость, при чем на счет первой я не уверен...©
icq 667277468
icq 667277468