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One for all and all for one - 3

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#517
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Yo-mana morale vs Plan B
Game 1
Started as Swamp. Got Crag Hack, there's an external dwelling of archers and gnolls. Respawn is small, so the exit was fast. Broke through off-road to the teleporter, and the damn thing DOES NOT WORK !:confused:
Broke through to the adjacent zone. Scout reveals the passage to the opponent is blocked by 20+ basic bulls. ((( Visited a stable. No money, sad times. Army returns back and picks up a dwarf at level 15. Nothing left to do, we break through to a dead-end village. Capture it on day 116. Scrap together some money. 3 Dragon Fly Hives and a Griffin Conservatory revealed. Bulova +4 captured. Crag Hack 12/2 has Earth Magic. Wyvern dwellings at the Citadel.
On day 122 the first Dragon Fly Hive falls. On day 124 two more Dragon Fly Hives taken, total 25 Wyverns, 44 Lizardmen, and 7 Basiliks. By day 127 the green player Castle is killed. Another road leads from the castle, we gallop along it since there's nowhere else to go. Crag Hack sleeps at the stable. More bulls and a castle at home.
On day 131 Crag Hack runs into a one-way portal guarded by 10+ Arch Magi. We emerge off-road. Scouting continues. On day 133 a village is captured. We run down the road from the village. A chest with 10K experience and 35 Ghosts is taken. Next turn the opponent arrives, I attack.
Crag Hack 16/8/3/4 29 Wyverns, 72 Grand Elves, 15 Basilisks, 9 Bulls, a few Grand Mighty Gorgons.
Gunnarsson 14/12/4/2 3 Angels, 17 Grand Griffins, 2 Bears, 50 Grand Wolves.
Hack rules. :)
Thanks for the game.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !

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