131 I kill Charne of the Blue with an Angel, who was doing something near my respawn — the Shackles are relevant. Next, a Dragon Utopia with a Cap and a bit of stats, followed by a second one, trash — both mini. In the tavern, Necro again, this time Clavius with good parameters; the army size is pleasing. I went to clear opponents, while the opp took the main town, the secondary town, and the corner Treasure. There was a ton of mana and a big spell — the fact that he came and wasn't afraid of the army somehow hinted at an Implosion. Well, nothing to do, I went in search of Dragon Utopias, and Prayer, and +2 to Health, and Town Portal. A week of futility, the only pluses were the increase in army, bones, and the abundance of Dragon Fly Hives and Griffin Conservatories made me happy.
On 211, out of desperation, I decided to take the main town, replenished mana at 140, and sat in the castle. But no one attacked, and on the same turn, I scouted a Griffin Conservatory and a Dragon Utopia with a Dragon Fly Hive in the Treasure — the journey was substantial, but with 2 Dimension Doors and 3500, I got there in two days. The Dragon Utopia gives Prayer and +2 to Health, there is an Elixir of Prayer, in the Tower I am building a Merchant and there I catch a Shield +3, and that's Armor of the Damned.
Next, I take the opponent's Swamp castle, a grade of 120 Ducks, and I expose myself in it; for a week, I've been running around — I shouldn't have let Ivor slip away.
Force Field without options, if only there were minus morale every turn, but everything was different.
I'll repeat: I could have lost when there was a chance to get me in the main town on 211, because it turned out there was an Implosion on 4000, no options, but I got lucky.
Thank you for the game!