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Go was played on rough terrain; the only road to the metro passed through 10-19 snipers. There are 3 Dwarf Cottages, a ton of gold, and a ton of crypts, though they were on swamp and came with great difficulty. 2 Griffin Conservatories, one of them 2 with gr, the second unchecked, 4 Troglodyte external dwellings, a Minotaur external dwelling taken on 116, and in the backwoods, a Cat dwelling. On 117, with the last move, for some reason I painted the Troglodyte dwelling and cursed for a long time. As a result, on 121, Troglodytes in the portal. Plenty of gold; 16 Minotaurs take a two-hero fight without issue, I split for a double mana and go for the second Griffin Conservatory, fortunately he hadn't moved far away. Then the opponent hits the guard of the adjacent zone 3 seconds before the end of the turn. I manage to reach it with the main hero, first feeding 3 scout heroes to cut down the ones and mages. My mana is 120 or 160, the opponent's is 14. I have a full advantage in raw army, stats are roughly equal. Well, naturally, 4 Nagas and 160 Gremlins don't cut it against 16 Minotaurs, 2 Angels, a hundred Troglodytes, and a hundred Skeletons.