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Inside the RTI headquarters, Laurent and his companions were not immediately allowed in; security control was much stricter here. They also had to surrender all their weapons. The list of weapons for sale could only be seen on a display; they were not allowed inside the arsenal.
RTI Basic Handgun v.1257
Effective range: 40
Rate of fire: 3
Damage: 28-36, AP: 4
Magazine: 12/12
* Accuracy +15%
Manufacturer: Red Triangle Industries
2500 R
RTI Basic Assault Rifle v.1257
Effective range: 70
Rate of fire: 4
Damage: 30-45, AP: 5
Magazine: 45/45
* Accuracy: +15%
Manufacturer: Red Triangle Industries
7000 R
RTI Basic Assault Shotgun v.1257
Effective range: 15
Rate of fire: 5
Damage: 40-70, AP: 6
Magazine: 10/10
* Accuracy: +15%
Manufacturer: Red Triangle Industries
7000 R
RTI RPR-M2 (machine gun)
Effective range: 30
Rate of fire: 10
Damage: 60-99, AP: 10
Magazine: 366/366
Manufacturer: Red Triangle Industries
35000 R
RTI Javelin
Effective range: 40
Rate of fire: 1
Maximum damage: 1500 [x10], AP: 10
Magazine: 1/1
* Pierces 50% of armor
Manufacturer: Red Triangle Industries
100000 R
RTI-LR I (laser rifle)
Effective range: 40
Rate of fire: 1
Damage: 50-200, AP: 4
Battery: 2000/2000
* Pierces 50% of armor
* Accuracy +25%
Damage to shields is reduced by half
20000 R
RTI Revolver
Effective range: 30
Rate of fire: 1
Damage: 88-148, AP: 5
Drum: 6/6
* Chance of critical hit +25%
Manufacturer: Red Triangle Industries
18000 R
RTI Seretta .57b
Effective range: 50
Rate of fire: 3
Damage: 38-48, AP: 5
Magazine 20/20
* Accuracy +25%
Manufacturer: Red Triangle Industries
15000 R
RTI Basic Assault Rifle v.1257 (Grenade launcher)
Effective range: 70
Rate of fire: 4
Damage: 30-45, AP: 5
Magazine: 45/45
Effective range (grenade launcher): 25
Rate of fire (grenade launcher): 1
Maximum damage: 300 (grenade launcher), AP: 4
Magazine (grenade launcher): 1/1
Manufacturer: Red Triangle Industries
15000 R
Annihilator (energy rifle)
Effective range: 20
Rate of fire: 1
Energy cell [5/5]
Damage: 0, destroys enemy weapons/armor on hit.
Manufacturer: Red Triangle Industries
50000 R
Longshot (Sniper rifle)
Effective range: 50 (minimum) - 2000
Damage: 500-1000, AP: 7
Rate of fire: 1
Magazine: 4/4
* Accuracy +200%
* Damage to vehicles is reduced by 5 times.
Manufacturer: Red Triangle Industries
80000 R
Fragmentation grenade
Maximum damage: 350 (depends on accuracy), AP: 4
1250 R
EMP grenade
Damage: 500 (shields), damages computer equipment, paralyzes drones for 4 turns.
2500 R
Stun grenade
Paralyzes enemies in the area of effect for 1-2 turns.
2150 R
Anti-personnel mine
Damage: 400
2000 R
Bomb
Maximum damage: 10000
Manufacturer: Red Triangle Industries
10000 R
RTI Basic Sword v.1257 (cannot be used with a second weapon)
Damage: 60-85, AP: 5
* Pierces 50% of armor
Manufacturer: Red Triangle Industries
45000 R
RTI Battle Armor
Damage -50%.
* Immunity to critical hits
Manufacturer: Red Triangle Industries
37500 R
RTI Heavy Armor
Damage -80%, -25.
Movement speed restriction: 5, evasion -80%
* Immunity to critical hits
Manufacturer: Red Triangle Industries
16000 R
RTI Advanced Heavy Armor
Damage -90%, -30
Movement speed restriction: 5, evasion -90%
* Rocket launcher. Damage 100-500 (nearby targets take 50% damage).
Magazine: 4/4 (AP: 4)
* Detector
* Shield generator (500/500, recharges every 3 turns, maximum wear: 5000).
* Resistance to physical and mental effects 100%
* Immunity to critical hits
* Jetpack, allows you to cover 20 units of distance (5 AP).
290000 R
Cartridge (pistol). 15 R
Cartridge (assault rifle). 40 R
Buckshot. 70 R
Cartridge (machine gun). 15 R
Armor-piercing cartridge (assault rifle). Pierces 50% of the target's armor. 200 R
Explosive buckshot. Chance of critical hit is doubled. 210 R
Battery (laser rifle). 2000/2000 8000 RR
Cartridge (sniper rifle). 350 R
Rocket (armor): 750 R
Rocket (Javelin): 2500 R
Shell (grenade launcher): 1000