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#6257
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evil_romantic
I'll reiterate my point that this will be a different game. Maybe I was a bit hasty about the "hives," but that doesn't change the fact that I only saw the most interesting respawn points when HW rules were enabled. I also wanted to write about Necropolis and Dungeon, but it was late, and I didn't bother.
Regarding 2 or more damage dealers... it used to be a common thing to look at saves after a game, not just for damage dealers, but for everything in general. Now, only a few people do that. Well, it's up to them; keep being lazy.
P.S. I'm already tired of checkboxes in Vt. If you want SOD, let's play SOD.
I'm probably just as stubborn as you are:)
Tell me, how will the game become different? Checkboxes need to be USED, i.e., if we decide to play without them, then no additional actions need to be taken. If they are not there, the game remains 100% as it was, but you might accidentally gain experience with a Necromancer or jump with an extra damage dealer. Please explain:)
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."