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That's the point – the suggestion was to ban the cartographer, the Fortress, and the Key Masters, but there was no talk about the Obelisks at all. The Obelisks can also be interesting; maybe someone remembers on the first week when ranged guards were placed on the Obelisks, and others had to fight against them. Of course, you can also negotiate about the Obelisks.
There's an object.txt file for cartographers and the Fortress, and the tents are solved by downloading the Platinum Edition, not just the base game. As for the "rush," I don't think they generate randomly there. In a huge number of generations, I haven't noticed it happening to me even once.