Hack rules. Thanks for playing.
I confirm.
We chose our resets, the distribution was boring. One road leads to ГО, the other to snow. It became not fun for some, but giving up is not our way ). It should be noted, of course, that the distribution was clearly one-sided.
In the first week I broke through into the snow, scouted the cons mini and, having nothing else to do, tried to make a reset on the encounter. I broke through to the Inferno respawn off-road with a loshkom, but unfortunately I couldn't make the reset in time. In the end, I had to play with what I had.
In the second week I took a couple of dwarf spawns, upgraded the secondary skills in the snow, an external dwelling of bulls was scouted in the depths of the respawn, and I went to take it. At the end of the second week, I took the external dwelling of bulls and set up a farming spot near the only treasure zone on the respawn ooppa ).
At home, hydras in the Castle.
In the third week I went into the treasure zone, took a couple of beehives there, two external dwellings of devils. But the red player countered that treasure zone too, and devoured their rich treasure zone with 4 utopias ).
As a result, at the start of the fourth week, I realize there's nothing left to catch in the treasure zone, and the red player had already devoured half of it. I set up shop near the last beehive, without the fourth week's growth. My army wasn't bad — 20 bulls, 25 ducks, etc. + growth from the external dwelling of bulls, but no magic, no decent artifacts, and Maretti, after 4 utopias, had artifacts to die for ).
Thanks for the game !!!
