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Game 1. Papashki iz chatika vs PLP. 1-0
We took a couple of restarts and got going. Roads are slow. The layout for Panic turned out simply gorgeous: 2 native heroes + Charna, Solmyr, on the respawn 3 Griffon Conservatories, 2 Dwarf Cottages, external dwelling of griffins, gloves, enough money. Only the passage to a secondary for 49 Marks was upsetting. Charna leveled up well, got Log, Armor. On the third day, took a 15-stack Dwarf Cottage with the loss of 3 Marks and 16 Spearmen :( , but this allowed me to buy horses and defeat the Marks without problems. Also via a chain I captured the Gloves. Right after the Marks, Stables — Charna already with a good supply of MP + upgraded horses. On the Necro secondary there are also a couple of Crypts, a Dwarf Cottage. On week 1, Horses in the Citadel. On week 2, I captured everything that could be captured, on 127 I got Angels. In the adjacent zone I found Boots. The first 1-stack Griffon Conservatory was taken by zero-level Solmyr with the loss of Spearmen. The remaining two were broken by Charna on 131, but I made a mistake by trading away Gems needed for buying Angels. Nevertheless, it turned out unnecessary because the Conservatories were 2+1 :( . Meanwhile, I see from the scout the opponent’s Galtran, also taking Conservatories on his own respawn. On week 3, already with decent power, I burst into the Inferno adjacent zone, there are red flags. Then follow uninteresting captures of secondaries, battles of weaklings, etc. I decide not to engage, since there is no mass magic at all (was offered Water twice). Went to the treasure zone, took a couple of crates for 45 Gogs and 30 Magogs, captured Inferno, upgraded the Gogs there. Then I made a mistake: I stopped at a road within the enemy’s line of sight, but he turned out to be slow, unlike Charna, who with Expert Log, Stables, Boots, and Gloves flew like crazy. On 141 I shopped, went to the revealed Fountain of Mana near the opponent’s secondary. The opponent, realizing that catching up with Charna might no longer be possible, accepts the fight and attacks.
Charna: 9 6 6 8 (71). 7 Angels, 11 Champions, 513 Skeletons, 87 Marks, 81 Magogs, 20 Swordsmen, +1 Speed.
Galtran: 9 11 10 9 (180). 5 Angels, 11 Minotaurs, 32 Eyes, 148 Troglodytes, 329 Skeletons, ~15 Harpies.
The opponent had Mass Haste and Mass Slow, as well as Bolt for 300. I only had single Haste. The meat advantage decided it. The opponent surrenders at 28 Eyes and 8 Harpies, having cut off my 2 Angels, 1 Champion, 30 Marks, and all Skeletons. The next turn, the surrender message arrived.
Thanks for the game
We took a couple of restarts and got going. Roads are slow. The layout for Panic turned out simply gorgeous: 2 native heroes + Charna, Solmyr, on the respawn 3 Griffon Conservatories, 2 Dwarf Cottages, external dwelling of griffins, gloves, enough money. Only the passage to a secondary for 49 Marks was upsetting. Charna leveled up well, got Log, Armor. On the third day, took a 15-stack Dwarf Cottage with the loss of 3 Marks and 16 Spearmen :( , but this allowed me to buy horses and defeat the Marks without problems. Also via a chain I captured the Gloves. Right after the Marks, Stables — Charna already with a good supply of MP + upgraded horses. On the Necro secondary there are also a couple of Crypts, a Dwarf Cottage. On week 1, Horses in the Citadel. On week 2, I captured everything that could be captured, on 127 I got Angels. In the adjacent zone I found Boots. The first 1-stack Griffon Conservatory was taken by zero-level Solmyr with the loss of Spearmen. The remaining two were broken by Charna on 131, but I made a mistake by trading away Gems needed for buying Angels. Nevertheless, it turned out unnecessary because the Conservatories were 2+1 :( . Meanwhile, I see from the scout the opponent’s Galtran, also taking Conservatories on his own respawn. On week 3, already with decent power, I burst into the Inferno adjacent zone, there are red flags. Then follow uninteresting captures of secondaries, battles of weaklings, etc. I decide not to engage, since there is no mass magic at all (was offered Water twice). Went to the treasure zone, took a couple of crates for 45 Gogs and 30 Magogs, captured Inferno, upgraded the Gogs there. Then I made a mistake: I stopped at a road within the enemy’s line of sight, but he turned out to be slow, unlike Charna, who with Expert Log, Stables, Boots, and Gloves flew like crazy. On 141 I shopped, went to the revealed Fountain of Mana near the opponent’s secondary. The opponent, realizing that catching up with Charna might no longer be possible, accepts the fight and attacks.
Charna: 9 6 6 8 (71). 7 Angels, 11 Champions, 513 Skeletons, 87 Marks, 81 Magogs, 20 Swordsmen, +1 Speed.
Galtran: 9 11 10 9 (180). 5 Angels, 11 Minotaurs, 32 Eyes, 148 Troglodytes, 329 Skeletons, ~15 Harpies.
The opponent had Mass Haste and Mass Slow, as well as Bolt for 300. I only had single Haste. The meat advantage decided it. The opponent surrenders at 28 Eyes and 8 Harpies, having cut off my 2 Angels, 1 Champion, 30 Marks, and all Skeletons. The next turn, the surrender message arrived.
Thanks for the game
ICQ 239312697
Spring 2014
Spring 2014